Mar 28, 2014

The Giant Robot Groove

      Recently, I've been trying to get back into mecha design.  It's been a couple years since I last was working on mecha designs on a regular basis.

      One way I've been getting a feel for mecha is in sketching out some designs for a Gundam alternate universe with the fighting set on Mars.  The mecha I posted last week was a tentative design for the same Mars Gundam idea.


      The head on this fist one is just a placeholder.  I'm still working on the actual head design, but I still haven't gotten it quite where I want it.  With these Mars designs, I'm going for a very geometric aesthetic.  The proportions here are a little wonky.  It needs refinement.


      This one's actually from last year, but I never really posted it anywhere.  Basically, this is a rough idea of what I think a Real Grade model of the Nu Gundam from Char's Counterattack might look like.  It's one of my favorite official Gundam designs.  I've always felt that the white/black/gold color scheme is supremely classy.


      I've also been having fun with some fantasy-themed illustrations.


      This last one is something I've never tried before.  Having finished my "Neptune Astray" custom Gundam model, I've been figuring out what my next custom Gunpla project will be.  This is a pre-visualization of what I think I'll be going for.  It combines parts in roughly equal measure from a GN Archer from Gundam 00, as well as a G-Bouncer and Clanche from Gundam AGE.  The proportions and color blocking are based on Reina's armor.

Cheers,
Geoff

Mar 21, 2014

Spring Break

      Well, it seems that last week was the first week this year that I've entirely missed a post.  In fairness, I was involved in helping to make a wedding happen, so that pretty effectively ate up the end of last week.

      I do however have a more substantial post this week.  As per the norm, I've still been getting Reina's armor figured out:


      I'm finally getting pretty close to how I want the thigh armor to look.  Of course, as soon as I get that how I want it, I start changing other things, because I just can't leave well enough alone.  I've started playing around with moving the armor on the forearms up to the biceps instead.  Reina's already got a fairly wide hips-to-shoulders ratio, and I'm worried that the bulky forearm armor places her visual center too low.


      Nothing particularly special here, just a couple more sketches getting the details ironed out.  I suppose it's worth pointing out:  The exaggerated curvature or the lower leg isn't a stylistic quirk- Reina's prosthetic legs actually do have a more pronounced curve, allowing for a higher degree of shock absorption.


      This one's unrelated.  Just playing around with mobile suit design.  My aim was to try to blend the "realistic" sensibility of Gundam's UC timeline with basic geometric styling similar to Gundam AGE.

Cheers,
Geoff

Mar 7, 2014

Gunpla Fight 2014

      This week's post is a little something special.  I've had this project going on the side since last December, and have only just gotten it finished.  The MAHQ group on Facebook is hosting "Gunpla Fight 2014", an informal model-building contest celebrating the currently airing Gundam Build Fighters.

      I haven't yet taken the photos of my model that I'll be submitting, but I've taken a few test-shots just to get an idea of what I'll be going for with the final photos.  Meet the "Neptune Astray"!


      The base model is the HG 1/144 scale Gundam Astray Red Frame, and it incorporates a few bits from the Blue Frame Second L and an old Non-Grade kit of the Red Frame as well as a few other miscellaneous bits from my parts bin.  The kit has been very heavily modified; virtually every piece has been altered in some way.  Additionally, the feet, bicep components and the beam-edge sword and tanto knife are fully scratch-built (I felt the feet and biceps included in the kits were too large/bulky).

I may do a lengthier post over the weekend detailing all of the modifications and alterations that were required to make this custom model happen.

Cheers,
Geoff

Feb 28, 2014

The Early Crunch

      Well then, I have been just slammed with schoolwork the last couple weeks.  While I am managing to keep up with my classes (something I'm both glad for and proud of) the artwork that I do for myself and for others has been suffering as a result.  But enough of my complaints.  You're here for artwork (what little there is this week).

      Have you ever had one of those ideas that ends up with you saying to yourself "This is so incredibly stupid, that I must make it happen"?  Because I've had one of those ideas, and this is it:


      This is the Balldam, and I am going to make a model of it.  Or rather, I'll be making a model of it when I have the time to.  It is for the most part the legendary RX-78-2 Gundam, except that the space where its chest and head should be is now filled with the chassis of an RB-79 Ball, frequently considered to be the most useless thing in all of Gundam.


      In other news, as should come as no surprise to regular viewers, I'm still having trouble figuring out the thigh plates on Reina's armor.  I like all of the individual components, but I just can't quite seem to make them fit together properly.

I should have some more substantial offerings in next week's post.

Cheers,
Geoff

Feb 22, 2014

Egads, I Missed a Post!

      Well then, it seems I missed my weekly update yesterday.  In fairness, I've got very little to show for this last week art-wise.  I've been kept quite busy with papers and lab write-ups and and the first of several midterm tests.

      Most of what time I haven't spent on school-related things has been spent revisiting Dragon's Dogma, one of my all-time favorite fantasy RPGs.  Playing it has called to mind the fact that a few months back, my brother was considering organizing a weekly session with friends to play Dungeons and Dragons, and it occurs to me that I'd love to do designs for people's characters and help them to paint their miniatures.  I'll have to see if he'd still be interested in doing something similar over the summer.

      At any rate, it got me thinking about how I'd portray Reina (at this point sort of my default character archetype) in a Western fantasy setting:


      It's a rough sketch, clearly.  I've tried to portray her as a sort of Rogue-Ranger character, someone who spends most of their time out in the wilds.  Stylistically I've drawn inspiration from both Dragon's Dogma and the Monster Hunter series to try to affect a sort of cobbled-together look to her garb and equipment.

      Fair warning- this next week's post may be a bit sparse as well, as I've still got several large assignments ongoing.

Cheers,
Geoff

Feb 14, 2014

V-Day 2014

Happy Valentine's day, everyone!


In addition to that silliness, I spent the last couple days marathonning all of Attack on Titan season 1.  It really captures the imagination.

I'm inclined to think that Reina would do well with 3D Maneuver Gear:


Cheers!
Geoff

Feb 7, 2014

Testing, Testing. (Part 2)

      I've had a lot of long days on campus this week, so most of what I've done is doing further work on the image that I'd posted as in-progress lineart last week:


      I'm quite happy with how the base colors came out.  I'm not quite sold on the shading, I'm still getting practice.  It occurs to me now that the musculature of the torso doesn't quite match the lines.  Ah well.  It can be corrected.


      It also occurred to me recently that I didn't do an updated reference sheet for Reina last year, so I'm getting a jump on that earlier in the new year than usual.  A new reference sheet is needed now more than ever, too, as she's undergone some significant changes since the 2012 reference.  This new reference is based on the reworking of her design that first showed up last Summer, when I started working on simplifying my existing designs.
      Her boots in this image lack the clamped shin-guards that they've sported for the last few years.  I'm still working on exactly how I want those to fit in, as where they are relative to the cargo pants has been rather inconsistent in my illustrations.

      I seem to be stuck on Reina at the moment.  I ought to see about giving my other characters some love.

Cheers,
Geoff